Dear Metas,
The co-dev test is in full swing, and we are absolutely thrilled by the abundance of valuable feedback we've received from all of you. To bring you an even more heart-pounding game experience, we will be conducting server maintenance from 2:00-4:00AM PST on December 14th for bug fixes and game optimizations. Make sure you're prepared for the server downtime. We genuinely appreciate your patience and unwavering support!
Now time to take a glimpse of what's to come.
I. BUGFIXES
1. Fixed a rare issue with the Main Quest Murmurs in the Forest where Maxie still couldn't appear in the correct location;
2. Fixed the issue with the Quest A Peek into Deviation where the NPC Vendor entrance was shown after Coordinates are obtained;
3. Fixed the issue where the camera angle was too low when first entering Spectator Mode;
4. Fixed the issue with the Weapon Crafting interface where the ammo of some heavy weapons had incorrect icons;
5. Fixed the issue with incorrect armor attributes;
6. Fixed the issue where Echo Stones could go into storage crates;
7. Fixed the the occasional black screen issue in Team interface;
8. Fixed the issue where pure water couldn't be used for automatic irrigation;
9. Fixed the issue with missing Black Rain VFX in some areas;
10. Fixed the issue with the Swamp Warrior commission in Deadsville where the task would not be marked as complete by hunting small animals like rabbits;
11. Fixed the issue where vehicles in individual territory garages could not be repaired;
12. Fixed the issue with floating DMG numbers would not disappear;
13. Fixed the issue with game crashes caused by Small Writing Board, including crashes after typing in special characters;
14. Fixed a rare issue where the game would get stuck on the loading screen;
15. Fixed the issue where the player character would fall through the ground;
II. OPTIMIZATIONS
1. Added Brightness Setting. Now you can set your screen brightness before logging in or change it later in the Settings;
2. Now you can unlock these Memetics at an earlier stage. Ciphers already allocated to unlocking them will later be returned via mail;
3. Added a 30-minute buffer time before your Territory starts to decay when maintenance materials are running low. No Durability loss if you fill in resources within this 30 minutes!
4. Rebalanced the behaviors and stats of Drones, Turrets, and Rosetta Mechanics, making them less lethal;
5. Rebalanced the stats of Level 10-14 enemies to make your life in Broken Delta easier;
6. Modified Dakini's status effects triggered by decoding progress in the Prime War;
7. Optimized the damaged vehicle VFX;
8. Increased the reward content and drop probability of Morphic Crates, Morphic Fridge;
9. Modified the distance between the prefab and the ground in the unoccupied area in Windward Point Frontier.
Hey Metas, remember that your feedback and thoughts mean a lot.If you come across any issues or have any suggestions, don't hesitate to let us know. Keep up, Metas!
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